Every release,written down.

What changed in Mirven, and why, newest first.

  1. 0.16

    Memory that shows its work

    • Agent runs get memory chosen for the job, ranked by what the job is about, instead of the whole project history.
    • A context receipt shows exactly which notes went to which run.
    • Pin a note so it goes first, or exclude one so it never goes.
    • Memory is never cut off mid-sentence: a note goes in whole or not at all.
    • Tidy-up suggestions for duplicate and outdated notes, with undo. Nothing is deleted automatically.
  2. 0.15 updates

    A calmer workspace, and your plan limits in view

    • A second, denser workspace layout designed for large screens.
    • Your Claude and Codex plan usage (five-hour and weekly) shown next to the queue.
    • "Stop everything" now pauses the whole queue, and moving a job to the front no longer starts the queue by itself.
    • A dropped provider session stops the queue instead of retrying the same job again and again.
  3. 0.15

    Verifiable game production on your machine

    • Studio readiness separates ready, missing and unknown: folder, Unity, providers and build.
    • When the code under a merge candidate has changed, the merge queue runs its checks again. A cancelled or incomplete build never counts as a pass.
    • Code review, build proof and your own play-test are kept as separate decisions.
    • Each run gets its own permission for talking to Mirven, and it can be revoked.
    • A usage ledger keeps retry history; unknown cost is never shown as zero.
  4. 0.14

    The name Mirven

    • The studio, its command line and its integrations all carry one name.
    • Older installs keep working through thin compatibility shims.
  5. 0.13

    The product pass

    • A map of every job and how it relates to the others.
    • Quick ask: a question about your project without opening a full session.
    • A calendar of what ran, what shipped and what is planned.
  6. 0.12

    Many agents, one plan

    • Plans split into jobs that name their files; a job that names a running job's folder waits.
    • A merge queue that replays each job on the latest version and runs its checks again when needed. The model review is not repeated.
    • A resource guard that scales how many agents run with free memory, CPU and disk.
  7. 0.11

    Contracts and proof

    • Build jobs outside the quick lane state their acceptance criteria before work begins.
    • Evidence is collected automatically, and a model that did not do the work can review it.
    • An agent's claim and Mirven's own evidence are kept apart.

Next release,on your machine?